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Text File  |  1995-04-11  |  7.7 KB  |  199 lines

  1. INF 1.0
  2.  
  3. LEVELNAME secbase
  4. items 23
  5. /*┌─────────────────────────────────────────────────────────────────────────┐
  6. ┌─┘                   NEW BASE LEVEL     By DSielke@AOL.COM                                ┌─┘                                                                                                                                                     ;
  7. └─────────────────────────────────────────────────────────────────────────┘*/
  8. /*┌─────────────────────────────────────────────────────────────────────────┐
  9. ┌─┘                        Don's Secret Base Entry Door                                ┌─┘                                                                                                                                                     ;
  10. └─────────────────────────────────────────────────────────────────────────┘*/
  11.     item: sector            name: dons_door
  12.         seq
  13.             class: elevator inv
  14.             speed: 10
  15.             key: yellow
  16.                                     event_mask: 0
  17.             stop:   1 hold
  18.             stop:  13  10
  19.             sound: 2 door1-2.voc
  20.         seqend
  21.     item: line              name: dons_door  num: 0
  22.         seq
  23.             class: trigger standard
  24.             client: dons_door
  25.         seqend
  26.     item: line              name: dons_door   num: 2
  27.         seq
  28.             class: trigger standard
  29.             client: dons_door
  30.         seqend
  31. /*┌─────────────────────────────────────────────────────────────────────────┐
  32. ┌─┘                                  Hidden Entry Elevator                                ┌─┘                                                                                                                                                     ;
  33. └─────────────────────────────────────────────────────────────────────────┘*/
  34.  
  35.     item: sector            name: path1
  36.         seq
  37.             class: elevator move_floor
  38.             stop: 0 hold
  39.             stop: -7 10
  40.                 message: 1 path2 goto_stop 1 
  41.             event_mask: 52
  42.         seqend
  43.     item: sector            name: path2
  44.         seq
  45.             class: elevator move_floor
  46.             stop:  0 hold
  47.             stop: -10 10
  48.                 message: 1 path1 goto_stop 1 
  49.             event_mask: 52
  50.         seqend
  51. /*┌─────────────────────────────────────────────────────────────────────────┐
  52. ┌─┘                                  Valley Elevator                                ┌─┘                                                                                                                                                     ;
  53. └─────────────────────────────────────────────────────────────────────────┘*/
  54.     item: sector            name: valley_elevator
  55.         seq
  56.             class: elevator move_floor
  57.             stop: @0 hold
  58.             stop: @54 hold
  59.             event_mask: 52
  60.         seqend
  61. /*┌─────────────────────────────────────────────────────────────────────────┐
  62. ┌─┘                              Red Key Door                              ┌─┘                                                                                                                                                     ;
  63. └─────────────────────────────────────────────────────────────────────────┘*/
  64.     item: sector    name: red_door
  65.         seq
  66.             class: elevator inv
  67.             key: red
  68.             speed: 40
  69.             stop: @0 hold
  70.             stop: @8 4
  71.                 seqend
  72.     item: line              name: red_out  num: 2
  73.         seq
  74.             class: trigger standard
  75.             client: red_door
  76.         seqend
  77.     item: line              name: red_in   num: 0
  78.         seq
  79.             class: trigger standard
  80.             client: red_door
  81.         seqend
  82. /*┌─────────────────────────────────────────────────────────────────────────┐
  83. ┌─┘                              Hanger Door                             ┌─┘                                                                                                                                                     ;
  84. └─────────────────────────────────────────────────────────────────────────┘*/
  85.     item: sector            name: hanger_door
  86.         seq
  87.             class: elevator inv
  88.             speed: 4
  89.             event_mask: 0
  90.             stop: @0 hold
  91.                 message: 0 hanger_switch(2) done
  92.                 message: 0 hanger1(24) done
  93.             stop: @50 60
  94.         seqend
  95.     item: line              name: hanger_switch  num: 2
  96.         seq
  97.             class: trigger switch1
  98.             client: hanger_door
  99.         seqend
  100.     item: line              name: hanger1  num: 24
  101.         seq
  102.             class: trigger switch1
  103.             client: hanger_door
  104.         seqend
  105.  
  106. /*┌─────────────────────────────────────────────────────────────────────────┐
  107. ┌─┘                              Blue Key Spot                             ┌─┘                                                                                                                                                     ;
  108. └─────────────────────────────────────────────────────────────────────────┘*/
  109.     item: sector            name: blue_shelf
  110.         seq
  111.             class: elevator change_light
  112.             event_mask: 0
  113.             stop: 6 0
  114.             stop: 30 0
  115.         seqend
  116. /*┌─────────────────────────────────────────────────────────────────────────┐
  117. ┌─┘                              Yellow Key Spot                             ┌─┘                                                                                                                                                     ;
  118. └─────────────────────────────────────────────────────────────────────────┘*/
  119.     item: sector            name: yellow_spot
  120.         seq
  121.             class: elevator change_light
  122.             event_mask: 0
  123.             stop: 5 0
  124.             stop: 30 0
  125.         seqend
  126. /*┌─────────────────────────────────────────────────────────────────────────┐
  127. ┌─┘                              armory                             ┌─┘                                                                                                                                                     ;
  128. └─────────────────────────────────────────────────────────────────────────┘*/
  129.     item: sector            name: armory_door
  130.         seq
  131.             class: elevator inv
  132.             speed: 2
  133.                                     event_mask: 0
  134.             stop:   @0 hold
  135.             stop:  @25  terminate
  136.         seqend
  137.     item: line              name: armory_door  num: 0
  138.         seq
  139.             class: trigger standard
  140.             client: armory_door
  141.         seqend
  142.     item: line              name: armory_door   num: 1
  143.         seq
  144.             class: trigger standard
  145.             client: armory_door
  146.         seqend
  147.     item: sector            name: armory1
  148.         seq
  149.             class: elevator change_light
  150.             event_mask: 0
  151.             stop: 5 0
  152.             stop: 20 0
  153.         seqend
  154. /*┌─────────────────────────────────────────────────────────────────────────┐
  155. ┌─┘                              Blast Door                             ┌─┘                                                                                                                                                     ;
  156. └─────────────────────────────────────────────────────────────────────────┘*/
  157.     item: sector            name: blast_door
  158.         seq
  159.             class: elevator move_floor
  160.             event_mask: 0
  161.             stop: @0 hold
  162.                 message: 0 landing1(2) done
  163.                 message: 0 landing2(2) done
  164.             stop: @34 30
  165.         seqend
  166.     item: line              name: landing1  num: 2
  167.         seq
  168.             class: trigger switch1
  169.             client: blast_door
  170.             event_mask: 0048
  171.         seqend
  172.     item: line              name: landing2  num: 2
  173.         seq
  174.             class: trigger switch1
  175.             client: blast_door
  176.             event_mask: 0048
  177.         seqend
  178. /*┌─────────────────────────────────────────────────────────────────────────┐
  179. ┌─┘                              Blue Key Door                              ┌─┘                                                                                                                                                     ;
  180. └─────────────────────────────────────────────────────────────────────────┘*/
  181.     item: sector    name: blue_door
  182.         seq
  183.             class: elevator inv
  184.             key: blue
  185.             speed: 40
  186.             stop: @0 hold
  187.             stop: @8 4
  188.                 seqend
  189.     item: line              name: blue_out  num: 2
  190.         seq
  191.             class: trigger standard
  192.             client: blue_door
  193.         seqend
  194.     item: line              name: blue_in   num: 0
  195.         seq
  196.             class: trigger standard
  197.             client: blue_door
  198.         seqend
  199.